glob2-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [glob2-devel] Revive Glob2 with a kickstarter


From: Stéphane Magnenat
Subject: Re: [glob2-devel] Revive Glob2 with a kickstarter
Date: Sun, 15 Dec 2013 13:38:12 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:24.0) Gecko/20100101 Thunderbird/24.1.1

On 15/12/13 13:31, Valentin Lorentz wrote:
> By the way, the current units (and buildings?) sprites are generated
> from Blender files (which resolution looks very good), we could probably
> reuse those if we want to make a 3D game

Absolutely, I think that really makes sense. The questions is then how
much do we want these animated, and what the engine should provide for
that. With the progresses of blender in the recent years, we can imagine
nice animations of the buildings when they are active.

-- 
Dr Stéphane Magnenat
http://stephane.magnenat.net



reply via email to

[Prev in Thread] Current Thread [Next in Thread]